I enjoyed writing my narrative more in-depth this past week and I’m excited to receive feedback on what to incorporate into my project. I realize I spent too much time focusing on the beginning and storyline of my game that I didn’t focus on where to implement variables and stats to enable the play aspect of my Twine story. …


I had a lot of fun last week doing the research for my world because I gained so much insight as to what I could shape my world into. I first heard the term “worldbuilding’’ a couple of months ago after speaking with Carla Gannis about my upcoming thesis project and how I could generate worlds within Unity. I have my pre-thesis set in one world so far, which was a great starting point for this project. I already knew I wanted to base my game around Life is Strange and my pre-thesis, so I started from there.

I researched…


Last week’s Dissecting Gameplay assignment was challenging, yet enjoyable and really got me to think about how I can translate video games into game boards, even if the Super Mario game board I created is minimal compared to the actual video game. I honestly was a bit worried about how I would translate Super Mario into a game board since the game has so many different elements, especially in terms of mechanics and interface. One thing I realized thanks to my UX/UI design background is translating video games into game boards is similar, yet maybe less tedious to translating web…


I enjoyed learning about game systems this week and learning how to focus on their core components like goals, rules, mechanics, genres, worlds, narratives, and aesthetics. Dissecting games is such an interesting concept because you reverse how the game designer(s) built the entire game. These components along with the meaning of what a game/play are helping me realize if I should create my virtual reality thesis around a narrative/presentation experience or a game. I’ve so far thought of a narrative, genre, and style for my thesis, however, I haven’t thought about the goals, rules, or even what the core mechanic…


I never really was a big gamer growing up, however, I had phases of playing Sims or Wii throughout my time in middle and high school. Back then, I used to not think much of playing video games, even though I was bound to a set of rules in games like Mario Party and Legend of Zelda. After this past two weeks lectures, I realize now the impact games have had on civilization for several years. …


After four weeks of playing around with my animations, audio, type, and transitions in After Effects, I must say I’m pleased with the result. I chose a piece of audio from the movie, Eternal Sunshine of the Spotless Mind, my favorite movie. I started off with a storyboard, which now looks a bit different from my final deliverable. After receiving feedback on my storyboard, I decided to start playing around with the audio in After Effects and see what I could change from my storyboard draft. I chose two fonts, Pacific Northwest and Aventura, for the characters and incorporated colors…


During last week’s lecture with Sasha, someone asked how the pandemic can lead to positive changes in the design community, and this was a question that stuck with me. Sasha responded “in design processes, everything going remote has a real downfall,” although she also mentioned “there’s some ways companies have been able to expand design practices to design communities through the pandemic.” I decided to research this question brought up in class and found a page from Gensler titled “Design responds to a changing world.” …


Matthew Winnicki

Dan Taeyoung

DM-GY 9963

28 April 2021

Final Report

While this semester has been challenging for me to ideate concepts for my thesis project, I feel like I finally have a concrete idea for what I’d like to create. I first considered things I was passionate about, one of them being sustainability, so with this field in mind I started my research. I needed to align sustainability with some other field and I realized design would be perfect since I’m also passionate about that subject. I looked through a whole bunch of articles and various scholarly readings to…


Over this past week, I made some slight adjustments to my motion design through feedback I received in desk crits:

  • I adjusted my audio to align with my keyframe and text/transitions.
  • I removed the screenshots of colors I chose from Google Images and replaced them with solid colors from After Effects.
  • The yellow text (Clementine’s lines) now slowly change from yellow to brown and vice-versa on a few lines.
  • You’ll notice the magenta solid fades to a cooler purple.
    Some of the text transitions have been adjusted with more effects/animations.
  • The clip itself is longer.

I have to say, last week’s lecture was my favorite one this semester because I learned so much about how colonialism, imperialism, and nationalism have shaped our whole world and how society runs today. While I learned about this material in high school, I feel like I obtained more from the lecture because my hometown was super conservative and teachers would always brush over how awful colonialism was and how Europe wasn’t always the powerhouse in our history. For example, I was informed about empires and borders prior to the thirteenth century, however, I was not aware that Eurocentric states…

Matt Winnicki

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